Why are developers still doing this? Especially with fighting games. It seems like unlockables from back in the day and DLC have swapped roles. The only difference, in most cases, is that you have to pay for the DLC. Capcom is bringing Jill Valentine and Shuma Gorath to Marvel vs. Capcom 3 via DLC. If you pick up the limited edition version shown above you'll have access to them early. If not, you'll have to wait four weeks after the game's release to use them or rather download them. And I hope you do not have to pay for them. Besides, us knowing about these characters now means they should already be included in the initial release. Maybe it's just the traditional gamer in me but I don't think this game needs to have any characters as DLC. We all know this game should do just fine in sales but I guess we could blame the economy for paid DLC right?
I can't sit hear and just point fingers at Capcom though because they're not the only ones. Blazblue is slowly coughing out characters as DLC. I think Super Street Fighter IV did it right by having all characters available from the start. The only DLC the game has to offer is alternate outfits. They may cost too much for some but I'll buy them if they look cool. The limited edition of Marvel vs. Capcom 3 also includes:
- 12-page prologue comic written by Frank Tieri (the story writer for the game)
- 1 month subscription to Marvel Digital comics
- steelbook case
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